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Arma3 news:

Welcome to the Arma 3 Spring Sale! Between now and April 2nd, you can pick up the Arma 3 base game, Arma 3 Apex expansion, and all other Arma 3 DLC or expansions, with mega discounts of up to 70%. To experience everything Arma 3 has to offer – or if you're simply looking to complete your Arma 3 (DLC) collection – check out the Arma 3 Ultimate Edition (click here), and receive an additional bundle discount. Here's a handy overview of the individual items on offer: For even more in-game assets, scenarios, mods, and other types of content, do also visit the Arma 3 Steam Workshop, where you'll find 70,000+ free Workshop items shared by our talented content creators. To get in touch with other members in our community, you can always jump into the Arma Discord server, head over to the /r/arma subreddit and Bohemia forums, or join one of thousands community groups via Arma 3 Units. And... you know the drill: be sure to follow Arma 3 on Facebook, Twitter, YouTube, and right here on Steam. Enjoy the weekend – take care, stay safe, and see you all in-game!
{STEAM_CLAN_IMAGE}/2799889/78f34eb3ef4d067f7110d5748beca7d116ddc10f.jpg February flew by like Cupid's arrow! Let's take a moment to look back on all the new exciting things that happened around the Arma 3 community last month! Full COMRAD
{STEAM_CLAN_IMAGE}/2799889/3035a4add1ed8c4478bf5d9ca3e5a31557fe0ba8.png Listen closely! The original soundtrack of Arma 3 is now available for the Steam Soundtrack Sale! Featuring all 100 original songs, listen to over 3 hours of splendid Arma music. Grab it now with a 30% discount until February 14:
FROM: BattlEye TO: Arma 3 Users UNIT: Main Branch ACTIVITY: Anti-Cheat Update SIZE: ~13.6 MB
{STEAM_CLAN_IMAGE}/2799889/5f0b5bb95e8e3ef8d936068096dfc1be334c3827.jpg New year, new Community Radar! See what's been happening already in the first month of 2020 and the latest activities around the #Arma3 community! Full COMRAD
Every game is better with friends, but some games are the most betterer of all. These are the best co-op games you can play on PC in 2020. Whether you want to survive against zombie hordes, fell giant monsters, or fling your physicsy forms across chasms, there’s a game for you below. (more…)
FROM: High Command TO: Arma 3 Users INFO: Live Ops, Old Man, Global Mobilization PRECEDENCE: Flash {STEAM_CLAN_IMAGE}/2799889/544b5959dda160e80e8156a1849311c620e29320.jpg SITUATION We'll be discussing everything from new bonus content released for our Arma 3 Contact expansion, the new Old Man (Beta) scenario, and major updates for Creator DLC: Global Mobilization. Full SITREP
Arma 3 is one of the best FPS games on PC, especially if you find most other shooters a bit fanciful. There are definitely no jetpacks or double jumping here: just tactical, team-based, boots on the ground military combat. If you're yet to try it, it's currently free on Steam for the next four days until January 19. If you end up a convert, the game is currently very cheap as well: the base game is 70 percent off, while DLC packs are up to 66 percent off. There's a little scene setting trailer embedded below. While the game has grown a lot since its 2013 release, Evan expressed admiration in his review. "Even its modular inventory system has produced little rituals for me in co-op, where I have everyone vocally recite the gear they're carrying to make sure we've got enough versatility," he wrote. "Sometimes, like some sort of weird mom commander, I inspect their backpacks to see that they're storing enough C4 and medkits. In these moments, you realize that the majority of Arma's realism doesn't exist for the sake of realism."
We're excited to announce an immediate Free Week for Arma 3 on Steam, starting today, January 14th (10 AM PST), and ending on Sunday, January 19th (10 AM PST). To play Arma 3 for free, you can simply visit the Arma 3 store page on Steam, and fire your mouse left-click at the green "Install" button. To continue playing Arma 3 after the Free Week has ended, you will be able to seize a massive 70% discount on the Arma 3 base game, and/or enjoy savings of up to 66% on Arma 3 DLC packs and expansions until January 20th. When purchasing the Arma 3 Ultimate Edition (complete-your-collection bundle), you will seize an additional 15% bundle discount on top. During the Free Week, all Steam users will have free access to the Arma 3 base game plus the Arma 3 Apex expansion. This also includes Arma 3's full "The East Wind" singleplayer campaign and the "Apex Protocol" co-op campaign. New players might also familiarize themselves with the game's controls via the "Prologue" tutorial campaign. Have a great week!
{STEAM_CLAN_IMAGE}/2799889/2c620f5439aa6460d8325899150c366bb7433f10.jpg A new Community Radar has just been placed in your winter stocking. Come read all about what the Arma 3 community has been up to recently! Full COMRAD

Rust news:

This update brings CCTV Cameras and Computer Stations for all your surveillance needs as well as various optimizations and improvements. Check out the Devblog for detailed information. Can equip a trumpet in Auto Turrets New optional UI when playing demos (see demo.hud convar) New admin/content creator commands to control weather effects on their client (adminclouds, adminfog, adminwind, adminrain) New convar to set the cloud rotation (cloudrotation) New admin/content creator command to disable underwater bubble effects (underwater_effect) New replicated admin convar to change the ocean level for everyone on the server (oceanlevel) New console command to add a value to a convar (for example, meta.add oceanlevel 0.1) Add support for binding key combinations (for example, bind kill) Added experimental Steam netcode Added CCTV Camera support Added Computer Station Added Electrical Item information panel Fixed blur effect staying on screen during a demo if the demo was playing back in slow motion Fixed hostility flag being reset when you die and disconnect from the server Fixed custom map markers disappearing when you die and disconnect from the server Fixed some item info labels disappearing at odd window resolutions Fixed demos failing to load if you have previously connected to a server without restarting the game Fixed gun aim jumping after you finish shooting while mounted in a vehicle Fixed igniter not igniting candles Fixed downloading models from the workshop item editor when there's more than one model file Fixed not being able to use demo.skip command once a demo has finished playing Fixed exception when looking at entity that is returned to the pool Fixed horse leaning exploits Fixed sleeper parenting exploits Fixed a seemingly endless amount of scrap transport helicopter exploits Fixed even more explosive ammo, fire arrow and incendiary rocket exploits Fixed various projectile trajectory exploits Fixed exploits to create tool cupboards that belong to external / faraway bases Fixed "changing network group to null" server warning spam Fixed a number of IO entity networking glitches Fixed AI weapon usage throwing lists from the memory pool to the garbage collector Fixed several small client side projectile pooling issues Fixed cargo ship sometimes spawning out of world bounds and immediately killing its scientists Fixed cjk player names not showing in team dock Fixed item name not showing in inventory under cjk Shotgun traps now work in underwater caves. Can now switch between multiple demos on the same map/seed without having to disconnect Show a more helpful message when trying to build in a monument or too close to another building Pressing escape now closes the report dialog Road meshes now use several LODs (performance) Roadside monuments can spawn next to both main roads and side roads Place roadside monuments after all other monuments so they don't take space away from large monuments Default world size is now 4250 (from 4000) to give...
Place any gun in your turret to defend your base, A new ring road around the island to lead you to your favourite monument, Steam Rich Presence on your friends list and life stats added to the death screen as well as various other optimizations and improvements. Check out the Devblog for detailed information. Changelist Added .mid file support for instruments.playrecording Added stats to death screen Added support for Steam Rich Presence Added support for Steam Friend Groups Added support for MIDI sustain pedal input Added global.teleport2owneditem to teleport admin to a players items Added player.wakeupall command to wake up all sleepers (cinematography) Added player.copyrotation to copy the rotation of a player to a target player (cinematography) Added player.mount to mount a given player to the target mountable (cinematography) Added two lane ring road Added Modular Turrets Added save cfg on exit Added Message of the day (motd convar) Added Support for temporarily banning players (s,m,h,d,w,M,y) Added Allow typing when the console autocomplete is active Fixed SAM sites in monuments not regenerating if server restarts while the site is destroyed Fixed player not being able to wake up if they died while the chat box was open Fixed "Musical Maestro" achievement not unlocking correctly (play an instrument to trigger it) Fixed several vehicle parenting trigger bugs and exploits Fixed road mesh normals Fixed Auto Turret bounds so they can no longer be hurt through walls Fixed players being able to lag out the server with 1000 fireworks Fixed sleeping bags taking 4 days to decay outdoors Fixed Quit button delay Fixed autoturrets retaliating against SAM sites when they accidentally get hit Fixed an item being lost when a corpse with full inventory despawns, the item that can't fit into the backpack will get thrown onto the floor now Improved placement logic for tree hit markers Changed supermarket, gas station and warehouse to roadside monuments Only spawn prefab mountains on 5k maps or larger Can no longer build or deploy on roads Introduced sane upper limits for monument and cave counts Reduced object count on 5k maps or larger (server performance) Abandoned cabins is now a tier 0 monument Use morphed custom meshes for roads and rivers Cull river and road meshes at 1000m distance Much cheaper and more effective Horse Armor
Happy Lunar new year to everyone! To help everyone celebrate we have added some new items to the Steam item store. First off, throughout the Lunar New Year celebration everyone will be able to craft a set of throw-able firecrackers to make a racket. Traditionally set off to scare away evil spirits, many people would set them off when opening the front door before they went out. We somehow doubt these will scare off a dedicated door camper but you can try! New Year Gong A very large, very loud gong. You can hit it or shoot it and even play music on it as the note changes based on where it is struck. Rat Mask To celebrate year of the rat we have created a beautiful bronze and gold Rat Mask. Similar to last years Dragon Mask, it replaces the wolf headdress. Fireworks We've added three styles of fireworks which come in two different packages. The Small Fireworks package contains Roman Candles and Volcano style fireworks but if that isn't big and loud enough for you we've added a Large Fireworks package which contains Mortar style shells which create huge colored starbursts in the sky and can be seen for many miles. In addition to 5 different colors, the the Large Fireworks package also contains a Champagne style Mortar which creates the largest and most impressive display of pyrotechnics. In addition to this year's new items, we’ve added two items from last years sale back to the item store, the Dragon Door Knocker and the Chinese Lantern The Igniter is a new IO entity that you can use to ignite nearby items - including Fireworks, Campfires, Furnaces, Lanterns, unexploded Beancan grenades and Satchel Charges. While powered the Igniter will automatically start spraying out sparks, igniting anything in a radius that it has line of sight to. Use them to wire up remote firework displays! like the Tesla Coil, the Igniter takes damage while it's running so you won't be able to run it forever without repairs.An item like this would usually be released in a start of month update rather than an event update but we felt that the Igniter would be really useful for setting off fireworks so we brought it forward to this update.
Santa is packing up and clearing out the bodies, we hope you enjoyed the Holiday Season. We're getting back to work after a couple of weeks off which is why this is a light blog and we are looking forward to the journey ahead in 2020!
Facepunch studios programmer Garry Newman has posted a yearly review that contains a bit of interesting fact: Survival game Rust has now made more money than his eponymous Garry’s Mod, or Gmod. With Rust having grossed $142 million at 9 million copies sold, it has surpassed GMod at a humble $108 million. GMod has still outsold rust in terms of copies, however, with 16 million total sales. This might come as a surprise to some, because GMod is 15 years old this year, while Rust released in 2013. Doing the math, that means both games have sold over a million copies for each year of release, while Rust has sold 1.5 million for each year.  The post also contains details on Facepunch’s release from earlier this year, Chippy—that sold about 10 thousand copies. Compared to other games from Facepunch that’s not great, but it’s pretty good for the post-indie apocalypse Steam environment. Anyways, here’s the big Rust thing from this year: Horses. Who doesn’t love a horse. Nobody, that’s who. You can read Facepunch’s entire yearly review over on their website. Warning: Contains sales figures, console game announcements, other business stuff. 
Merry Christmas and happy holidays to everyone! The Christmas Event is once again live! If you haven't been around for this before, here's what you can expect: Every once in a while you will hear the sound of jingle bells. Run outside and look for a gift! Two gifts are spawned per player, in a radius of about 40m from where you are standing. Run up and bash it open to receive your Christmas presents. They come in three sizes: small, medium, and large. If you have enough small presents stashed, you can "trade up" to a medium. If you choose to unwrap a present, the contents in each will vary. I won't blow the surprise here, but you'll find a mix of resources, weapons, and candy. Some players may receive coal for being absolutely worthless human beings. Once again, you will be able to find Santa hats and reindeer antlers, both of which can be worn and provide a decent amount of protection. There’s also a lickable candy cane club, and two types of stockings. If you hang a stocking inside your base when the jingle bells ring the stocking will fill up with loot. The larger stocking has a higher chance for better items and both last around 5-10 refills. You may notice a different look to a few other aspects of the game but we won't spoil them here. Have fun! We've also added some holiday themed items to the Rust Item Store including some Deluxe Christmas Lights, Check them out! Xmas content enabled Fixed high bite protection causing animal attacks to heal the player Fixed monument labels on map flickering when adding/removing markers Fixed scientist loot panel displaying random numbers - now reads "Scientist" Fixed being able to reload chainsaw while attacking Fixed not being able to save workshop models from the Workshop UI Fixed a duplicate MIDI binding on the bass guitar Fixed the sharp note bindings not working on instruments Reduced chance of tree minigame markers going under the ground
Quite frankly, I've been looking for an excuse to show off my piano skills on Eurogamer for some time - and this month the perfect opportunity fell right into my inbox. A few weeks ago, Rust - the survival game infamous for its anarchy and general brutality - added a surprisingly wholesome instruments DLC pack, allowing players to construct a variety of instruments such as trumpets, drums... and pianos. This was already intriguing, but one line of the press release really caught my attention. The instruments accept MIDI input. Oh boy. Did this mean I could hook up an entire electric piano to a computer, and play live piano in Rust? I had to try it out. And, of course, it's the Christmas season - so to make it festive, and my life extra complicated, I announced to my editors that I would go carolling. Live. In Rust. Read more
The headline says it all: Rust, the game about waking up naked and alone on a strange island, mere hours away from death due to exposure and starvation, now has tubas. And not just tubas! The game's first paid DLC, announced last month, also includes a piano, a drum kit, guitars, a trumpet, a pan flute, and other cobbled-together instruments—all of them fully playable—of the sort you'd expect to find on a Gilligan's Island with guns. I'm sure no one will annoy anyone with these. The Rust Instrument Pack goes for $10/£7/€8 on Steam (although it's 10 percent off until December 12), and in a nice touch you don't need to own the DLC in order to enjoy the tunes. You'll have to purchase the pack to be able to craft the instruments, but once made they can be shared between all players or taken off of corpses as regular inventory items. Static instruments are also available on a new music stage in the Compound so everyone can give them a try. Unlike the squeezebox and fiddle in Sea of Thieves, for instance, which play preset tunes on a button press, these instruments in Rust can be manipulated more finely: "They all use a completely overhauled music system that allows you to play specific notes (A, B, C, D, E, F, G) across multiple octaves," developer Facepunch explained. And if you happen to have a MIDI-compatible device lying around you can plug it into your PC and use it to interact with the instruments in a more musical manner. The acoustic guitar already in the game has also been converted to work with the new system. Here's what you can craft, and what it costs to do so: * Wheelbarrow Piano (200 Wood, 100 Metal Frags); * Junkyard Drum Kit (200 Wood, 100 Metal Frags); * Shovel Bass (50 Wood, 75 Metal Frags); * Sousaphone (100 Metal Frags); * Jerry Can Guitar (25 Wood, 50 Metal Frags); * Xylobones (50 Bone Fragments); * Plumber's Trumpet (75 Metal Frags); * Cowbell (35 Metal Frags); * Canbourine (25 Metal Frags); * Pan Flute (20 Metal Frags, 5 Cloth); The update also enables legs, which Rust developer Garry Newman gave us an unexpectedly horrific behind-the-scenes look at last month. "Legs" sounds simple enough, but like most things involved with game programming there's a lot more going on than meets the eye.  As usual, there are a number of other fixes, changes, and additions in this update. Loading times have also been improved (although Newman noted, accurately, that if you really want to speed things up, buy an SSD), and horses are now better able to navigate rocks and radtowns—although they might sometimes do weird things like, say, teleport onto signs (this is being worked on). And for owners of Garry's Mod, there's a new GMod Tool Gun, a hammer replacement to celebrate that game's 15th anniversary. Full details are up at
The Instruments DLC pack is now available on Steam for purchase with a 10% launch discount! It includes 10 new instruments with a completely overhauled music input system as well as MIDI support for actual hardware input from compatible devices. Not sure what all of this is about? The Instrument Pack is our first paid DLC which includes 10 new playable instruments. They all use a completely overhauled music system that allows you to play specific notes (A, B, C, D, E, F, G) across multiple octaves. They also support MIDI input, so you can hook up physical instruments as well as a variety of MIDI related software to really unleash your musical abilities. The pack includes: Wheelbarrow Piano (200 Wood, 100 Metal Frags) Junkyard Drum Kit (200 Wood, 100 Metal Frags) Shovel Bass (50 Wood, 75 Metal Frags) Sousaphone (100 Metal Frags) Jerry Can Guitar (25 Wood, 50 Metal Frags) Xylobones (50 Bone Fragments) Plumber's Trumpet (75 Metal Frags) Cowbell (35 Metal Frags) Canbourine (25 Metal Frags) Pan Flute (20 Metal Frags, 5 Cloth) {STEAM_CLAN_IMAGE}/5377070/f63d1b33377d64bdcd9c6b8754b79f8f5f12bef9.jpg Click the image above to read the full blog and changelist!
{STEAM_CLAN_IMAGE}/5377070/fd708e625171be950a41a294f79979bea1d8959e.png The annual Steam Awards nominations have started and we hope you’ll vote for Rust to win the “Labor of Love” award. Rust is nearly 6 years old now and it’s got better every year with more people playing it than ever. In the last year or so alone we’ve seen vehicles from boats and hot air balloons to minicopters and also horses with horse armor. We added new areas like the Scientist Compound and the Bandit Town plus of course, Monuments like the Oil Rig. We put electricity in the game. In the last few months we introduced Killer Mummies at Halloween, the most epic trees you’ve ever seen and (soon) we’ve got our first ever DLC with musical instruments like the Wheelbarrow Piano and Canbourine. Also, Rust looks and plays a hell of a lot better than in Legacy days, so there’s that. We’re really grateful for all the support the Rust community has shown over the years and we hope this award will recognise that too. All you need to do is click the `Labor of Love 2019` box above for our eternal gratitude!


RS6 - Gruppe für Videoaufnahme 01.09.2017 - 03.09.2017