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Arma3 news:

2021 is almost over, so it's time we say goodbye to another remarkable year for our beloved game. We celebrated Arma 3’s 8th anniversary (and the 20th anniversary of the Arma series!), and released several updates, Creator DLC, as well as a Charity Pack – plus we welcomed more than a million new recruits into our ranks. Wow! Meanwhile, the community has kept themselves as busy as ever by playing the game, sharing screenshots, making videos, forming groups, and sharing thousands of new items on the Steam Workshop. So let’s take a moment to briefly recap Arma 3's many highlights of 2021. {STEAM_CLAN_IMAGE}/2799889/bdb0d2d6619b3b939e5f3a7279357fea0a4f57a0.jpg Head over to our website to read the full blog post: https://arma3.com/news/year-in-arma-3-2021 Finally, we know that this year has been difficult for everyone, so we’re happy that Arma 3 could provide an escape when it was needed. Thank you for being part of our splendid™ community and please continue to take care of each other. We wish you a merry Christmas and a happy new year!
Ho ho ho everyone! It's that magical time again - the Steam Winter Sale! As you'll see we have lots of merry discounts for you to enjoy, or even to gift this holiday season to friends or family. The sale runs from December 22, 2021, through to January 5, 2022. Experience true combat gameplay in a massive military sandbox. Authentic, diverse, open - Arma 3 sends you to war. Arma 3 base game - 75% off https://store.steampowered.com/app/107410/Arma_3/ Arma 3 Apex Edition - 66% off https://store.steampowered.com/bundle/10666/Arma_3_Apex_Edition/ Arma 3 Contact Edition - 66% off https://store.steampowered.com/bundle/11065/Arma_3_Contact_Edition/ And other Arma 3 bundles are also available at big discounts: https://store.steampowered.com/bundle/11256/Arma_3_Ultimate_Edition/ https://store.steampowered.com/bundle/10866/Arma_3_DLC_Essentials/ For even more in-game assets, scenarios, mods, and other types of content, also visit the Arma 3 Steam Workshop, where you'll find 70,000+ free Workshop items shared by Arma 3 content creators. To get in touch with other members in our community, you can always jump into the Arma Discord server, head over to the /r/arma subreddit and Bohemia forums, or join one of thousands community groups via Arma 3 Units. And... you know the drill: be sure to follow Arma 3 on Facebook, Twitter, YouTube, and right here on Steam. Enjoy the winter sales - But most of all stay happy and healthy!
t this point we take gaming's power as a filming medium for granted. Machinima and other forms of footage are intertwined with games themselves, and from the moment new games are released, we expect folks on YouTube and other talented capture artists to break them open and explore their creative power. Just last week we learned that "Animation" was the most-watched form of Minecraft video in 2021... Read more.
FROM: Rotators Collective TO: Arma 3 Creator DLC Users UNIT: Western Sahara ACTIVITY: Update 1.03 (Hotfix #3 for version 1.0) SIZE: ~250 MB More information in the full changelog https://store.steampowered.com/app/1681170/Arma_3_Creator_DLC_Western_Sahara/
UNIT: Savage Game Design TO: Arma 3 Creator DLC Users OPSUM: End-of-Year Review {STEAM_CLAN_IMAGE}/2799889/9a87ad89951557780dcc364136c1dead99d1a872.png EVALUATION Hello Arma 3 Players! Ever since the release of the S.O.G. Prairie Fire Creator DLC in May 2021, the team at Savage Game Design has been working hard to keep you updated with MACV SOG veteran stories, live streams of gameplay, and content updates for both the DLC and the Mike Force game mode. We’d like to share some of the accomplishments from the past year and look ahead into 2022. Full Report https://store.steampowered.com/app/1227700/Arma_3_Creator_DLC_SOG_Prairie_Fire/
Bohemia Interactive, the creator of DayZ and the Arma series, has unveiled its new engine—"Enfusion"—with a public website and a video showcasing its impressive capabilities. The studio confirmed that "any potential new Arma game" will be built in this engine... Read more.
For the past four years, Arma developer Bohemia Interactive has been working on a brand new game engine. It's called Enfusion, and it will be what powers the studio's future games - including military simulation games like the next Arma. In addition to being a leap forward in visual and audio fidelity, Bohemia says the new engine will support multiple platforms and be easier for modders to use. "Our aging Real Virtuality engine, used in Arma 3, for example, has increasingly run up against its technological limits," says Marek Španěl, Bohemia's founder and CEO. "Enfusion, on the other hand, is ready to face the technological challenges of the future and will without exaggeration form the shape of our games into the next decade." The company says Enfusion allows for simultaneous development across PC, Xbox, and PlayStation platforms, with DirectX 12 support built in for Xbox and PC. At its core is the C++ object-oriented programming language Enforce, with which DayZ modders will be already familiar. Netcode has been enhanced for better multiplayer performance as well. Read the rest of the story... RELATED LINKS: Arma 3's new Vietnam War DLC just added Navy Seals and Khe Sanh Arma 3 latest Global Mobilization update adds heavy duty artillery and nukes New Arma 3 DLC brings the the Vietnam War to the military tactical shooter
{STEAM_CLAN_IMAGE}/2799889/d7b81cb66d681aed0a9eab88e80dd59710252dc7.png Unwrap the gift of another Community Radar this Holiday Season! 🎁 Click here for some splendid #Arma3 community content: Full COMRAD
FROM: Rotators Collective TO: Arma 3 Creator DLC Users UNIT: Western Sahara ACTIVITY: Update 1.02 (Hotfix #2 for version 1.0) SIZE: ~2.9 GB More information in the full changelog https://store.steampowered.com/app/1681170/Arma_3_Creator_DLC_Western_Sahara/
Great news! Thanks to your support, we’ve been able to raise a significant amount of money for a good cause. {STEAM_CLAN_IMAGE}/2799889/e20cc04038166061fdcca63bdb88c55d7df45aaf.jpg To be precise, Bohemia Interactive will donate 100% of their revenue after tax from the Arma 3 Art of War charity DLC to the International Committee of the Red Cross (ICRC). The total amount raised is $155,783 USD (approximately €138,330 EUR / £116,944 GBP). Now that the fundraising period is over, the Art of War Charity Pack has been permanently made available for free to all Arma 3 players, just as it was announced when the DLC was released in February of this year. https://store.steampowered.com/app/1325500/Arma_3_Art_of_War_Charity_Pack/ The Art of War Charity Pack adds an in-game art exhibition to Arma 3, where visitors can see some of the best artwork and screenshots made by the Arma 3 community. The DLC also includes a new singleplayer combat scenario in which players are sent on a mission to recover valuable paintings stolen in a war zone. Other additions are a formal suit, parade uniform, new backpack, various t-shirts, and several props related to art galleries and memorials. https://youtu.be/mjz6K5vypmk Arma 3 Art of War was available for purchase on Steam for approximately 9 months. You could get the DLC for the standard price of 1.99 USD/EUR/GBP, or, those who wanted to donate more could buy it at the optional higher price tiers of 4.99 USD/EUR/GBP and 9.99 USD/EUR/GBP. All three purchase options included the same content. In the end, about 84.4% of people bought it at the standard price tier of 1.99 USD, 5.4% got it at the middle price tier of 4.99 USD, and 10.2% purchased the highest 9.99 USD price tier. "We are very grateful to Bohemia Interactive and to all the players who made a donation to the ICRC. Our collaboration, over the years, is a strong example of the synergies that can be developed across communities, offline and online, and this donation will make a clear difference in the life of thousands of people,” said Marek Resich from the Resource Mobilization division at the ICRC. The $155,783 donation will support the ICRC in their mission to ensure humanitarian protection and assistance for victims of armed conflict and other situations of violence. More information about the ICRC, their activities, and International Humanitarian Law is available on https://www.icrc.org. https://youtu.be/7nyZdzGA1Q0 Lastly, for those interested, we’ve prepared an infographic with a few statistics on how people played or interacted with the Art of War content so far: {STEAM_CLAN_IMAGE}/2799889/036fe96fb50d925123ffae72d4796b276f5c93fb.jpg On behalf of everyone involved: thanks again for your splendid contribution!

Rust news:

Multiplayer survival sandbox Rust, a game of base-building, bashing things with rocks, and using voice chat to convince other players not to kill you, has now been bought over 12 million times. Developers Facepunch Studios announced the milestone as part of a wrap-up of the previous year's development, touching on 12 months' worth of successes and new additions:.. Read more.
As part of its end of year round-up, developer Facepunch has revealed that Rust sales have exceeded 12.4 million copies sold - with over a million DLC expansions sold too for one of the best survival games around. As for 2022, the team is planning the Rust arctic update to hit in "the very near future" - complete with polar bears. It seems that enormously popular survival game Rust goes from strength to strength every year. In February 2021, for example, Rust reached a new peak concurrent player count record of around 245k players and the game quickly overtook Cyberpunk 2077 in Steam sales. Now, in Facepunch's 2021 recap, the developer reveals that not only does that concurrent player count record now stand at 267k players but sales have been tremendous. Rust has surpassed 12,481,079 copies sold - that's over 12.48 million - with 1,111,846 DLC packs sold too. On Twitch, Rust reached around 1.37 million concurrent viewers - with total views amassing a staggering 1.3 billion. Read the rest of the story... RELATED LINKS: Rust gets "massive" excavator changes and a Christmas bash this month Here's our first peek at how Rust's server transitions could work Rust skins - here are this week's new items
2021 Servers are now wiped, Santa is packing up and clearing out the bodies, we hope you enjoyed the Holiday Season. We're getting back to work after a couple of weeks off which is why this is a light blog and we're looking forward to the journey ahead in 2022! 2021 was an exceptional year for Rust in almost all regards, after 8 years of continuous development Rust has gone from strength to strength. In 2021 Rust blew up on Twitch, we saw record-high player counts, released Voice Props DLC Pack, World revamp, missions, freight trains, underwater labs, gestures, submarines, MLRS and so much more. https://files.facepunch.com/Holmzy/1b0611b1/2021-recap-blog.png An interactive recap version can be found here. DLC July 1st we released Voice Props DLC Pack which quickly became our best selling DLC to date. Console In May Double11 released Rust console after a number of years in development. This allowed a whole new player base to finally experience the harsh world of Rust. 8 Years In December Rust celebrated its 8th Birthday. 8 continuous years of development and no plans to stop. https://files.facepunch.com/paddy/20211202/rust_bday08.jpg Stats https://files.facepunch.com/lewis/1b0611b1/rust-2021-stats.png 2022 What can you expect from us in 2022? More of the same! guaranteed monthly updates every first Thursday of the month along with occasional hotfixes and holiday events. Below is a sneak peek of a new upcoming arctic monument which we'll be releasing in the very near future. https://files.facepunch.com/Alistair/01/03/4z37z1/snow.jpg In addition to new monuments, this year you can expect to see new weapons, deployables, events, vehicles, animals and so much more. https://files.facepunch.com/Alistair/01/04/4P59l1/preview-full-polarbear_rigged.jpg In February we'll be releasing a heap load of quality of life changes. We're excited to see what we can accomplish in 2022 and we thank each and every one of our players for continuing to enjoy our work. EgoLand 2 Twitch Drops Starting from tomorrow (Friday 7th) till January 14th Twitch drops are enabled for Rust Twitch streamers with a focus on supporting the Spanish creators of Egolands. You can earn special and unique skins simply by watching your favourite Rust Twitch streamers. https://files.facepunch.com/lewis/1b0611b1/twitch-drops-round-13-blog.jpg During the final 24hours of the Rust Twitch drop campaign, all drops will be moved to general. We'll be doing another round of Twitch drops in February featuring a number of long-standing Rust streamers. Learn more at twitch.facepunch.com.
Остросюжетный тактический шутер Ready Or Not в духе игр серии SWAT вторую неделю подряд продолжает удерживать лидирующую позицию в чарте Steam по объему выручки от продаж. Свежей статистикой поделился портал SteamDB.
Thanks to everyone that nominated Rust for the Labor of Love award. We have now reached the final stage of voting so we need your votes once again! You can do so now by clicking the vote button above and to show our appreciation if Rust wins the Labor of Love Steam award, we'll give you (the community) control on designing a new deployable item in the game! If you haven't already voted we'd like to show you in some words, pictures and videos why Rust is a Labor of Love for us! Rust came to life because Helk and Garry felt there was something missing in the games they were playing and set about making a game they could play how they wanted to play it, Rust was started in Unity Engine 4 and was playable in a web browser and keys were sold in a dutch auction and as the player base grew the game was made into a standalone version and released on Steam in early access on 11th December 2013. {STEAM_CLAN_IMAGE}/5377070/59dc97fe534c22706b625619cb2ec6867553d321.jpg {STEAM_CLAN_IMAGE}/5377070/6b3c421e9ebea4e650be93209e4015152dd95201.jpg Work continued at pace, new features being added like the research bench, a new water system along with a new sky system, bugs being squashed, some quite serious. {STEAM_CLAN_IMAGE}/5377070/8789d32a243e7f3eeb44e77e121241cc71bfa675.jpg {STEAM_CLAN_IMAGE}/5377070/8dbabe70ef611cb0d2f01165215f6c6d6f50ec87.jpg {STEAM_CLAN_IMAGE}/5377070/9c19b9d0b422aff625d22fe1169a96f370e098a9.jpg It was decided we needed a better way of telling guys what we were doing in the background so weekly updates were started and with that came the Friday blog in March 2014. Not long after this, we realised Rust was getting too big for Unity 4 and we were getting seriously limited on how much we could grow which would impact on how you could play and enjoy the game, it was decided we would switch to Unity 5 and while you continued to enjoy playing the game we would completely rebuild the game from scratch. It was a huge decision and task but made Rust what it is today. In July 2014 we started the Community Blog which would showcase what our players and creators were doing in Rust from builds and raids to erm ... rituals to Garry. By the end of 2014 the groundwork for the Rust reboot was set, instead of the same map on every server, the island could be generated procedurally giving every server it's own identity. {STEAM_CLAN_IMAGE}/5377070/7bf650d68553ed71f62a7982c9f22f29eca5167d.jpg {STEAM_CLAN_IMAGE}/5377070/36ef7bcc184b65e9b6b062717a1a18ee88873b96.jpg Custom weapons were designed and modelled to give more of a hand crafted feel {STEAM_CLAN_IMAGE}/5377070/1a58bd313a9ba49cf8b91a4d3ef2eceb44e973f7.png New tools were created to help you get the resources you need, including the iconic rock and the hatchet. Useful for farming the animals that were added for food and more resources. {STEAM_CLAN_IMAGE}/5377070/76cd74f3551472a77ab7fcbbea8cbdac2c0dd2c2.png {STEAM_CLAN_IMAGE}/5377070/5f84d74b721df65827401a9ff68afb207d312935.png {STEAM_CLAN_IMAGE}/5377070/062fa29...
Merry Christmas & Happy Holidays! From everyone at Facepunch, we'd all like to wish you a Merry Christmas and happy holidays to everyone! The Christmas Event is once again live! If you haven't been around for this before, here's what you can expect: Every once in a while you will hear the sound of jingle bells. Run outside and look for a gift! Two gifts are spawned per player, in a radius of about 40m from where you are standing. Run up and bash it open to receive your Christmas presents. They come in three sizes: small, medium, and large. If you have enough small presents stashed, you can "trade up" to a medium or large. The contents of each present vary, but you'll find a mix of resources, weapons, and candy. We've also added wrapping paper allowing you to wrap up items as gifts to other players, perhaps sold in your vending machine... https://files.facepunch.com/paddy/20201218/xmas2020_giftboxes.jpg Once again, you will be able to find Santa hats and reindeer antlers, both of which can be worn and provide a decent amount of protection. There’s also a lickable candy cane club, and two types of stockings. If you hang a stocking inside your base when the jingle bells ring the stocking will fill up with loot. The larger stocking has a higher chance for better items and both last around 5-10 refills. https://files.facepunch.com/paddy/20201218/xmas2020_santasleigh.jpg Have fun! New Festive Items Snowman Hat Get in the festive Rustmas spirit with the new Snowman hat! The Snowman hat new paid cosmetic skin is available from the store. https://files.facepunch.com/paddy/20211215/snowman_helmet.jpg Pattern Boomer Firework Create your own firework pattern and broadcast your "art" to the whole server with the new Pattern boomer firework. https://files.facepunch.com/Alistair/12/16/9X52m1/RustClient_wr3KnXUF2Y.png Once your design is complete, wait till dark and set alight the firework using a torch, or a flamethrower if you're feeling brave. https://files.facepunch.com/Alistair/12/16/7o65G1/RustClient_vhrQBH6Rcf.png Available now on the Rust item store! Advent Calendar The advent calendar is a new craftable deployable available to everyone. Once placed you can claim a surprise every in-real-life day. https://files.facepunch.com/paddy/20211215/xmas_adventcalendar.jpg Returning items We have brought back the following items from previous years, now purchasable from the Rust Item Store. The festive garland pack now includes a double door garland. If you've already purchased this pack you'll now be able to craft this item. https://files.facepunch.com/Alistair/12/16/8188o1/xmas.lightstring.advanced.png Deluxe Christmas Lights https://files.facepunch.com/Alistair/12/16/4B60I1/snowmachine.png Snow Machine https://files.facepunch.com/Alistair/12/16/6n76p1/snowman.png Snowman https://files.facepunch.com/Alistair/12/16/0j91W1/xmas.door.garland.png Festive Garlands Pack https://files.facepunch.com/Alistair/12/16/9t36A1/xmasdoorwreath.png Christmas Door Wreath https://...
Rust's next monthly update has landed. The survival game's December offering ushers in a bunch of varied changes and content, with "massive" production buffs for the excavator, a revamped first-person spectator mode, some AI improvements, and more. Plus, there's a Christmas-themed bash coming up soon. Facepunch has revealed that the Excavator monument - which can be used to produce useful materials - has received some big ol' buffs that mean one unit of diesel fuel will now power the contraption for two minutes and produce a high new volume of yields. These are 100 high-quality metal parts, 2,000 sulfur ore, 10,000 stone, and 5,000 metal fragments, which is a pretty big climb from the previous quantities. The newly revamped first-person spectator mode, meanwhile, should give players looking to catch a look at the action a "more pleasant experience". The devs reveal that they've looked to mimic the perspective of actual gameplay as much as possible to improve the mode, with support for "proper weapon view models, better camera perspectives, alt looking, and much of the standard game HUD like the compass, vitals, hotbar and, teams". Read the rest of the story... RELATED LINKS: Here's our first peek at how Rust's server transitions could work Rust skins - here are this week's new items Rust gets a permanent in-game store with "premium" cosmetics
Excavator https://files.facepunch.com/paddy/20211201/excavator_wide.jpg The excavator has received a massive production buff. One unit of Diesel fuel will run the excavator for 2 minutes and produce any one of the following yields : 100 HQM 2000 Sulfur Ore 10,000 Stone 5000 Metal Fragments https://files.facepunch.com/paddy/20211201/excavator_belt.jpg In addition to this, a terminal can now be found next to the generator. While the excavator is powered on, the communications relay will charge. Once it has charged for 100% (10 minutes or 5 diesel by default) you can use the terminal to request airdrop supplies to the excavator. https://files.facepunch.com/paddy/20211201/excavator_termal.jpg Hopefully these changes to the excavator will see it be a more viable and widely used monument. Excavator Tummy Tuck https://files.facepunch.com/paddy/20211201/excavator_aerial.jpg We have frequently heard from you about the limited real estate left available on some map seeds. One of the main complaint was about the Giant Excavator monument. It was meant to impress by its sheer scale when first introduced, but we have come to recognize that it does sacrifice a good amount of play area. As a result I have remodelled the terrain surroundings of the monument, and shrunk the overall surface it consumes by a good 30%. First Person Spectate https://files.facepunch.com/paddy/20211201/rock_fp.jpg Spectating players should be a more pleasant experience this month with a revamped First Person Spectate mode. We've tried to mimic the actual gameplay perspective as much as possible, supporting proper weapon viewmodels, better camera perspectives, alt looking and much of the standard game HUD like the compass, vitals, hotbar and teams. This new mode will automatically activate when spectating in first person, it also works when playing back demos. I've also added a button to easily spectate a specific player in the admin UI tab. Hopefully this will make spectating players more enjoyable for admins, as well as providing some new cinematic options for demo users. Improvements & Fixes Highlights NVG Clarity -Reduced NGV grain and overlay intensity Vehicle Animal Attacks - Animals will no longer attack players inside cars MP5 Costs - MP5 research cost increased and drop rates lowered MLRS Barrage - MLRS rockets cluster less towards the centre Compound Bow Changes - Compound Bow now unlocked from Tier 1 Workbench Tech Tree T2 - Electricity and car parts now on a separate branch Check out the changelog for more changes. AI Cleanup & Tweaks https://files.facepunch.com/paddy/20211201/scientists_warehouse.jpg This month we were finally able to remove two more of the various AI setups that we've had in Rust over the years. Now pretty much everything is running on one system. This meant we were able to remove a ton of code and prefabs - this is better for maintenance and long term development of the AI. There should also be some slight performance improvements. We've also made some twe...
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