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FROM: High Command TO: Arma 3 Users INFO: Tanks DLC, Bohemia in 2018 PRECEDENCE: Flash SITUATION The main news this week is of course the release of the highly anticipated Arma 3 Tanks DLC. Now that it has been set free in the wild, we're evaluating player feedback, and keeping track of issues that might need to be resolved with a potential hotfix. We're incredibly grateful for the overwhelmingly positive response we've received for Tanks DLC so far. It has made us even more excited to continue planning the future of Arma 3. Full SITREP
Arma 3 Tanks DLC is out now New armored vehicles, mini-campaign, showcase scenario, major free platform update Roll in heavy firepower and take control of the battlefield: Arma 3 Tanks DLC is now available! Watch the trailer to get yourself in the mood, and prepare to knock, rock, 'n roll. Arma 3 Tanks DLC deploys 3 new armored vehicles: the T-140 Angara, AWC Nyx, and the Rhino MGS. Each comes in several variants and with multiple liveries. The new singleplayer mini-campaign ("Altis Requiem") and showcase scenario ("Tank Destroyers") provide a perfect introduction to these war machines. You'll find that there's nothing more exhilarating than driving such heavy metal bunkers and punching large holes in enemy armor. Stay on the move, and unleash fury. This is war. Tanks DLC is accompanied by a major platform update (1.82). This update is now available as an automatic download on Steam, and is completely free for everyone who plays Arma 3. Its highlights include various enhancements to the experience of operating an armored vehicle (including 3D-modeled interiors for ALL armored vehicles in Arma 3), new targeting features, a new competitive multiplayer mode, extra time trial challenges, free new anti-tank weapons, additional vehicle variants, and more. For a complete overview of the new content and features, head over to Ready for deployment? You can now purchase Arma 3 Tanks DLC on Steam. It's also included in the Arma 3 DLC Bundle 2, which saves you more than 25% over picking up the Arma 3 Jets, Laws of War, Tac-Ops Mission Pack, and Tanks DLC separately. See you in-game!
Military sim Arma 3 today launches Tanks, the last of its announced DLC packs. Tanks adds a sleek new main battle tank and several other types of big cars with guns, along with new missions where virtuasoldiers will get roll inside those clanky boys. The paid expansion is accompanied by a free update improving fightcars for all players, including modelled interiors for all armoured vehicles. (more…)
FROM: High Command TO: Arma 3 Users UNIT: Main Branch (Windows) ACTIVITY: Game Update 1.82 (Tanks DLC, Interiors, Extended Damage Model, Vehicle Customization) SIZE: ~5.6 GB / ~1.1 GB (depends on Apex ownership) More in the full changelog and SPOTREP
FROM: BattlEye TO: Arma 3 Users UNIT: Main Branch ACTIVITY: Anti-Cheat Update SIZE: ~1 MB
FROM: High Command TO: Arma 3 Users INFO: Tanks DLC Release Candidate, Laws of War DLC Donation PRECEDENCE: Flash SITUATION We're in the process of concluding the development of Tanks DLC. The team is now primarily tackling the remaining critical issues to ensure a smooth release on April 11. Meanwhile, we've started to prepare our plans for Arma 3 during the rest of 2018, and we hope to share more info with the community somewhere in the weeks after the Tanks DLC release. Full SITREP
The Arma 3: Laws of War DLC that debuted last year promised "a different perspective on the battlefield," by kitting out players not as soldiers but as members of the International Development and Aid Projection. Instead of shooting guys, the job is deactivating mines left behind by the war, and uncovering what are presumably pretty horrific events that took place during the conflict in the town of Oreokastro.  It doesn't sound like the most action-packed DLC of all time but even so it's become the highest-rated Arma 3 on Steam, and as promised by developer Bohemia Interactive when it was announced, it's also resulted in a donation of $176,667 to the International Committee of the Red Cross.  "We knew this DLC's theme might seem a bit unusual, but we also felt that it has a rightful place in a game like Arma 3. At the same time, our community normally expects more traditional content you'd see in a military game, such as new weapons, tanks, and helicopters. That has made it even more amazing to see the immense level of player support for the Laws of War DLC, which really shows again how both games and the gaming audience have matured," Bohemia CEO Marek Spanel said.    "If you also consider that some of our players are in the military or might pursue a military career in the future, then we're glad this DLC has been able to increase awareness for this important topic."  The studio acknowledged that the DLC "only scratches the surface" of a very difficult subject. "On the one hand, we strongly believe that, even during conflict, we should all make great efforts to hold onto our humanity - while on the other hand we also acknowledge that armed forces sometimes face impossible dilemmas in life-or-death situations," the team said. "Whatever your viewpoint on all of this is, we hope the DLC offers a balanced introduction to the topic, gives you something to think about, and perhaps even stimulates you to discuss IHL further." The Arma 3: Laws of War DLC is available on Steam for $12/£9/€10. We've got a closer look at what it's all about here.
Arma 3 Laws of War DLC raises $176,667 for charity Half of Bohemia Interactive's net revenue from Laws of War DLC in 2017 donated to ICRC We're excited to announce that half of Bohemia Interactive's 2017 net revenue from direct sales of the Arma 3 Laws of War DLC has been donated to the International Committee of the Red Cross (ICRC). The total amount raised is USD 176,667 (one-hundred and seventy-six thousand, six-hundred and sixty-seven US dollars - approximately EUR 143,543 or GBP 126,016). To further celebrate the special occasion, we published a special blog post, which includes a new trailer for the DLC, plus an infographic with statistics on how people played Laws of War's mini-campaign. "With over two billion gamers worldwide, video games have an incredible potential to convey the importance of international humanitarian law (IHL). The collaboration between Bohemia interactive and the ICRC has been extraordinary and we have learned a lot from each other by exchanging ideas and our respective expertise on how to incorporate IHL into a video game. The success of the Arma 3 Laws of War DLC has shown us that video games are one of the many ways to reach new audiences and call attention to the fact that wars do have limits and rules. We are also very grateful that Bohemia Interactive will donate $176,667 to the ICRC, which shows their commitment to support our work, to help people affected by armed conflict and other situations of violence in over eighty countries." said Helen Durham, Director for International Law and Policy at the ICRC. Bohemia Interactive's CEO, Marek Spanel: "We knew this DLC's theme might seem a bit unusual, but we also felt that it has a rightful place in a game like Arma 3. At the same time, our community normally expects more traditional content you'd see in a military game, such as new weapons, tanks, and helicopters. That has made it even more amazing to see the immense level of player support for the Laws of War DLC, which really shows again how both games and the gaming audience have matured. If you also consider that some of our players are in the military or might pursue a military career in the future, then we're glad this DLC has been able to increase awareness for this important topic. And being able to also make a financial contribution to the ICRC's efforts is a great bonus." For more information about the Laws of War DLC, be sure to take a look at Thanks everyone for your con...
FROM: High Command TO: Arma 3 Users INFO: Tanks DLC Release Date, Dev-Branch Staging, Ports Update PRECEDENCE: Flash SITUATION Following the reveal of Arma 3 Tanks DLC and the introduction of a large chunk of its content to Dev-Branch last Thursday, we're now busy processing all of your feedback ahead of the DLC's official release on April 11. The development team is also getting ready to deploy a public Release Candidate build later this week. As you can imagine, we're rolling towards the full release at maximum speed! Full SITREP
Arma 3 Tanks DLC rolls out on April 11 Developer diary video reveals new armored vehicles and more Today we're finally announcing the release date for the upcoming Arma 3 Tanks DLC and are revealing its content and features. Available on April 11, Tanks DLC will deliver new armored vehicles, a mini-campaign, and a Showcase scenario - paired with a major free platform update introducing splendid new gameplay features and free bonus content. Watch the developer diary video for a first sneak preview! The key features of the Arma 3 Tanks include: T-140 Angara - The T-140 Angara is a Main Battle Tank (MBT) of Russian design and is used by the CSAT faction. This vehicle is built to deliver maximum destruction, while providing the best kind of protection to its crew. The Angara's primary weapon is a new 125 mm cannon, which can fire three different kinds of ammunition, and has a longer effective range than the cannons on most Western tanks. Its secondary weapons are a 7.62 mm coaxial machine gun and a 12.7 mm heavy machine gun. Aside from the regular T-140, the Angara also comes in the T-140K 'Commander' variant, which replaces the heavy machine gun for a 30 mm autocannon, and is equipped with sensors to share target data via the Data Link with other units. AWC Nyx - The Nyx Armored Weapons Carrier (AWC) is of German engineering descent, but was licensed and modified by the AAF faction. Its smaller size makes it relatively fast and mobile, and even allows for it to be slingloaded by the CH-49 Mohawk helicopter. The Nyx comes in four variants: Anti-Tank, Anti-Air, Recon, and the Autocannon variant. All of these variants wear an armor jacket that is able to withstand 7.62 ammunition, but each vehicle variant carries different types of weapons or equipment to serve specific needs on the battlefield. Just like the other new vehicles in this DLC, the Nyx is available in multiple liveries. Rhino MGS - The Rhino is a wheeled Armored Fighting Vehicle (AFV) that is purpose-built to fight against tanks. For this reason, it's also referred to as a 'Tank Destroyer'. The Rhino MGS has a 120 mm cannon, which can fire all kinds of standard rounds, but also the new MARUK ATGM. It has a secondary weapon in the form of a coaxial .338 magnum machine gun. The Rhino also comes in the UP variant. This variant features an additional remote 12.7 mm heavy machine gun turret, and improved protection in the form of cage and ERA armor. It makes the UP more suitable for Military Operations in Urban Terrain (MOUT), but does add weight and limits options for transport. Both variants of the Rhino are connected to the Data Link, which enables them to lock onto targets picked up or painted by friendly armed forces. "Altis Requiem" Mini-Campaign - Over the course of three singleplayer scenarios, you assume the role of an AAF tank command...

Rust news: RustQuest continues, art, the tallest base raid, a lift mod, and more. View Post Rust D&D, boats, art, and more. View Post
Rust, the multiplayer survival game from Facepunch Studios, left Early Access back in February but is still receiving updates and additions (which makes sense since creator Garry Newman still considers Rust to be in alpha). Chugging into Rust in an update this week is its first player-controlled vehicle, a motorized rowboat. Boats are not craftable, so you'll have to go out and find one: they will spawn along the coastlines of the island map. The boat has room for a driver and up to three passengers. Boats require low grade fuel to power their motors, and if left out in the elements a boat will decay in about three hours. If you find one and want to keep it you'll need to build a boathouse, this post on Rust's devblog advises. Servers may spawn as many as 64 boats at a time, so it doesn't sound like they'll be in terribly short supply, however. To give you a little something to do on your boat, servers will also spawn floating piles of junk on the open water, so you can do some looting while you're cruising around. There's a compartment built into the bow of the boat to store your haul. Boats can sink, naturally, if they take too much damage, but they can also be repaired with a hammer, wood, and metal fragments. You can find lots more info about Rusts's boats in this post on Rustafied
Sandbox murderthon Rust has added driveable motorboats in its latest update, elevating it to the highest class of game: one where you and your pals can pootle around a giant world singing songs until hubris causes a crash. The update’s also good news for landlubbers who’d prefer to lead a woodland hike, as it improves and expands forests. I’m sure those are the only big changes in this patch and there’s nothing to murder each other over, such as valuable supply crates dropped by new NPC transport helicopters – nothing like that. (more…) Player-driven boats are here, a new helicopter and event hits the servers, lusher forests are growing, we look at a new PvE monument, and more. View Post Changes Added Powered rowboat vehicle Added Chinook Event Multiple seats in vehicles Added lakeside forests Added Birch, Oak and Beech trees Added projectile pooling (gunfight performance) Bullets now impact water Added server asset warmup (performance hiccups) New client side entity parenting (performance, vehicle support) Added triangular conditional wall models Junkpile Scientists Hapis - Added Junkyard monument Hapis - Added Outpost B3 small monument Hapis - Added sewer branch monument Hapis - Added Collapsed Tunnel small monument Hapis - Mining outpost Added vehicle spawns to Savas KOTH Added horse meat (needs icons) vehicle_flipy and vehicle_sensitivity convars (unused) Hair Cap system Head and Facial hair styles Player Corpses float on water Variable wind animation Added floating offshore junkpiles Updated ingame map to be more detailed Map coords swapped so that the letter is horizontal Eye Adaptation and LUTs updated Tweaks to dynamic grass and terrain splat colours to align Re-added display of decals on static furnace, mining quarry, pumpjack & small refinery Changes to ocean and river reflectivity to be more physically accurate Caves Spikes Trap nerfed Major network interpolation & extrapolation improvements Updated EAC Stripped server schema refresh (performance hiccups) Significantly improved shading on new foliage Increased overall forest sizes Big mix pass over most of the sounds in game Spawning scientists are invulnerable until activated Scientist reaction time goes up when they get hit Hapis - Updated Site A and B tunnels Hapis - 8 new cave and tunnels Hapis - updated roads Hapis - Updated site b tunnels to have radiation Updated Savas KOTH loot table with all recently added items AK47 has more hip aimcone Water reflections Temporal anti-aliasing Pubic, Armpit and Eyebrow hair AK47 has more difficult recoil Added 4 HQM to SAR cost Removed most Junk from Airdrops + Elite Crates TShirt/LongShirt additional radiation protection Reduced SAP HQM cost by 4 Heavy Plate Armor slightly less movement speed reduction Heavy Plate Armor cost Halved HV Rockets cost slightly more than 1/4 that of regular rockets HV Rockets do 1/4 damage of regular rockets Reduced longsword cost Reduced rocket launcher cost Rocket lancher has increased durability You can now research and craft Binoculars CCTV + Targeting Computer are stackable to 64 Hide armor costs halved SMGs HQM cost halved TShirt/LongShirt costs reduced TShirt/LongShirt research cost now 20 Fixed gather amounts being inaccurate on HUD Fixed NPCs showing in the report list Fixed main menu only showing one friend Fixed hitching when opening map Fixed that servers needed a restart before newly released skins could be used Fixed health bars not updating when buildings are repaired via upkeep ... What a Rust DVD box would look like, apps, upcoming Rust roleplaying, and more. View Post Art, bases, bridges, and more. View Post Lots of art, Rust lore deep mined, and more. View Post Lots of musical moments, how to solo to AK, Vertiigo returns, and more. View Post That's not cosplay; that's a handmade Rust player model. Come and see how it was put together, plus lots more. View Post


RS6 - Gruppe für Videoaufnahme 01.09.2017 - 03.09.2017